![]() The games are play tested at a standard frame rate (most likely 30 or 60 fps on Android) and would only have "easy modes" like "slow-mo" or "bullet time" modes if designed from the start. ![]() Games are typically designed with a minimum performance requirement so they can run the physics and graphics engines for their content. touch a button but takes to long to respond, or have jerky rendering performance. ![]() Probably not, or if it was "slower" it would be "laggy" and have poor input performance, i.e. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |